Monday 7 February 2011

Software to be used for Practical Production

Software to be used:

For initial filming, animating and rendering:

· Source Film Maker for the majority of the animations

· Autodesk Maya for precise, key frame animations

· Source SDK to access the effects and sprites (such as explosions, blood, smoke trailers etc)

· The Team Fortress 2 client (program itself is hl2.exe) + Source Recorder for POV gameplay footage

Post-production:

· Sony Vegas for video editing + final rendering

· Sony Sound Forge for audio editing

· Photoshop for text + titles ­+ video overlays

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