Software to be used:
For initial filming, animating and rendering:
· Source Film Maker for the majority of the animations
· Autodesk Maya for precise, key frame animations
· Source SDK to access the effects and sprites (such as explosions, blood, smoke trailers etc)
· The Team Fortress 2 client (program itself is hl2.exe) + Source Recorder for POV gameplay footage
Post-production:
· Sony Vegas for video editing + final rendering
· Sony Sound Forge for audio editing
· Photoshop for text + titles + video overlays
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